Camp Incursions
Robotics on School Camp
Sports, ropes courses and craft activities are mainstays of school camps but have you ever thought about offering a robotics option? In addition to the activities that the campsite provides, students can cycle through a robotics elective (especially attractive when the weather dictates more indoor activities).
How we work
We are a mobile service, which means in short, we come to you. The World of Robotics is a one-stop solution to immersing your students in robotics. Supplying tailored programs and providing all equipment needed, the workshops go beyond Robotics and Digital Technologies – making solid connections with numeracy, literacy and thinking curricula.
Program Sessions (Dates/Times)
The World of Robotics supplies all equipment and materials needed for this camp incursion and workshops are charged on student numbers per hour. Minimum numbers, hours and fees apply as below.
Group Size: 20 (min) to 30 (max) per group.
Incursion Duration: 2 hours (min).
Minimum cost: Please contact us for details
Suitable for:
- Year 4
- Year 5
- Year 6
- Year 7
- Year 8
- Year 9
- Year 10
The choices of resources used are:
- Vex IQ – technology / engineering / coding
- Robotix – Engineering / inventions
- Cublets moss – Technology/sensors
- Logi Blocks – Electronics
- Pro Bots – Programing
Curriculum Descriptors:
Our immersive workshops meet the following ACARA and Victorian Curriculum Digital Technologies content descriptors:
Junior School Year 3/4
- Identify and explore digital systems (hardware and software components) for a purpose (ACTDIP001) (VCDTCD013).
- Explain how student-development solutions and existing information systems meet common personal, school or community needs. (ACTDIP012) (VCDTCD025)
- Define simple problems and describe and follow a sequence of steps and decisions involving branching and user input (algorithms) needed to solve them (ACTDIP010) (VCDTCD023)
Junior School Year 5/6
- Collaboratively plan, create and communicate ideas and information (ACTDIP022) (VCDTD1029)
- Define problems in terms of data and function (ACTDIP017) (VCDTCD030)
Middle School Year 7/8
- Define and decompose real-world problems taking into account functional requirements (ACTDIP027) (VCDTCD040)
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Collaboratively plan and manage projects that create and communicate ideas and information (ACTDIP032) (VCDTD1039)
- Design the user experience of a digital system, generating, evaluating and communicating designs (ACTDIP028) (VCDTCD041)
Senior School Year 9/12
- Define and decompose real-world problems precisely, taking into account functional and non-functional requirements (ACTDIP038) (VCDTCD050).
Programs Overview
‘Robots Come To You’ Incursion
This most popular World of Robotics incursion is a captivating and hands-on workshop tailored to your students, Foundation to Year 10. Inquiry-based and utilising your choice of robotic platform (from Cubelets to complex VEX and Robotix), students are set exciting real-world challenges to explore, explain, evaluate and innovate – presenting their finished robot to their peers.
Enviro-Driver – Creating an Environmental Vehicle
Taking the popular robotics model Jet Racer to new ends, students work in pairs to design, build and operate an environmentally-friendly vehicle that combines wind, solar and direct drive control. Along the way they confront challenges of electrical generation, flow and series versus parallel circuitry.
Program A Robot (VEX IQ)
Starting with a partially built VEX IQ, students become Robotic Engineers transforming their basic robot into a specifically tailored robot – designed to meet a challenge. Will they design a Recycling Robot? An Olympian Robot? Or even a Mathematical Marvel?
VEX IQ Challenge
For advanced Robotics students, the Vex IQ Challenge takes them beyond simple construct and create, into analysis and evaluation. Students interpret complex diagrams to build a robot using the Vex IQ platform. Students then analyse the robotic performance, modifying and eliminating deficiencies in the program to refine the robotic function.
I’m a Robotix Engineer
Engineering the mechanical aspect of robotics – is a vital skill for tomorrow’s innovators. This workshop presents the students with one of the over thirty challenges that have to be overcome primarily through the way they design and engineer their Robotix robot. Only once they have created a design that meets the physical requirements can they move on to animate their robot with motors and gears… awesome ‘hands on’ STEM learning!
Physical Coding with Cubelets
Coding changes the function of what a robot does. What if you could physically change the function of a robot by changing the way you put it together? Cubelets are small robotic cubes that change their function depending upon how you connect them. Breaking robotics down to the basic input-processing-output model, student creations can be as simple or as complex as you like… and the sky is the limit.